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Rainbow six lockdown
Rainbow six lockdown




rainbow six lockdown

Lockdown's levels are invariably large and lushly detailed, with numerous alcoves in which to conceal the glittering surface of your assault rifle's handle. Fortunately, you'll only have to endure this once, and then it's back to slicing and shooting. During these periods, you'll still take damage, but your fire will be ineluctably focused on the point at which you last fired. The game will hang for seconds at a time, and your controls will lock up. The helicopter level is even worse, as it's crippled by slowdown and simply feels broken. There's a bit of a cooldown period after each kill, as well, making this sequence an exercise in frustration. Unfortunately, you have to press the zero key each time you need to draw the knife for use, then another key to slash throats. In one memorable instance, you must knife a line of five guards in rapid succession, without alerting anyone in the formation. In these instances, the game's control is simply inadequate. At its best, Lockdown feels more like a puzzle game than a strategy game.Īt its worst, Lockdown attempts to impose real-time, button-mashing combat on you. Fortunately, save points are frequent, so it's not too difficult to retry a sequence dozens of times. You'll have to be sure to kill each enemy out of sight of his comrades, or any nearby hostages will immediately be executed and you'll lose the level. All enemies-apart from the ones peeking out of windows or running directly at you-have defined patrol paths. You'll spend most of your time, however, sneaking up behind dudes and slitting their throats. There are points in the game when you face waves of enemies, and this becomes strategically necessary. You can also now command your troops to hold their ground, so that they form a circle and fire at whatever approaches.

rainbow six lockdown

Aside from potentially enabling you to form the world's deadliest barbershop quartet, having more than one agent at your disposal simply provides you with more firepower, and gives you a fallback should one of your gun-toting loafers succumb to the torrents of bullets piercing his flesh. You'll command a force of up to four elite operatives of various nationalities, although they generally act as one unit. The GLF seems incredibly indecisive as to what to do with these hostages, however, and generally just lets them sit around in odd corners of offices and warehouses. These guys are not to be taken lightly, as they've managed to secure dozens and dozens of hostages. In Lockdown, you face the notorious GLF, a nasty terrorist organization. Now Playing: Tom Clancy's Rainbow Six: Lockdown Video Review By clicking 'enter', you agree to GameSpot's






Rainbow six lockdown